Finally! Breakdown of my Leica M2 camera is ready.
Thanks 80 Levelfor letting me share a little bit of my workflow!
Link to the breakdown: https://80.lv/articles/how-to-prepate-metal-leather-textures-for-a-3d-camera-model/
Hope you find it useful, let me know if you learned something 🙂
Everything modeled in Blender 4.0, textured in Substance Painter.
Glass elements made with Smouse's Shaders Plus.
I really enjoyed the process, so I hope you like it.